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PB46 Signup Thread

(August 30th, 2019, 06:58)Charriu Wrote: What is the problem with your PB12?

Oh I think it was server differences. Boak is using an older version of pitboss or something compared to ramk/zulan. Although dont quote me on that, I try to ignore boak ajd all australian posters

I was looking forward to a classical start, but the religion difference is too much of an advantage for whoever gets it, so ancient for me.

No strong opinion on events/AI diplo, you can put me as blank. I am (perhaps foolishly) trusting whoever actively voted in favour of events to have looked through the list and made sure none of the terribly unbalanced or annoying ones remain.

I'm hesitant to give myself more work, but can I mess with religion in the world builder? I'm thinking I could put all the holy cities in a dummy civ and have the barbs raze it. Could also give everyone a missionary to start with.

(August 31st, 2019, 15:40)The Black Sword Wrote: I'm hesitant to give myself more work, but can I mess with religion in the world builder? I'm thinking I could put all the holy cities in a dummy civ and have the barbs raze it. Could also give everyone a missionary to start with.

If that'll work then I'd go for a classical start. Thanks TBS!

TBS, I trust you to do whatever you think works with making the map fun to play, and the game balanced. If you think you can sort the religions out, then go for it.
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18

(August 31st, 2019, 15:40)The Black Sword Wrote: I'm hesitant to give myself more work, but can I mess with religion in the world builder? I'm thinking I could put all the holy cities in a dummy civ and have the barbs raze it. Could also give everyone a missionary to start with.

You could also put all the holy cities into an unreachable barb city. That way you don't need the dummy civ.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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I also looked at the 4.1.1.2 version and noticed some errors on start and that game options are missing. I will have a look at it tomorrow.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

Buy me a coffee

Hey guys, I would like to participate too if it is not too late.

Welcome aboard, there is still space, sign ups are open. If there is anyone else you know who wants to play, please, tell them about the game smile
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18

Actually, I have an idea that can be implemented in the mod and will be a systematic solution. I can change the shrines to have a max start era, so the first three religions can only be shrined in ancient games, Confucianism shrined in classical and ancient games, and the the last three religions need medieval starts or earlier to be shrined.

The problem then is how to get players to start with a random missionary...if we think we need to do that? We probably do...
Current games (All): RtR: PB83

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 PBEM23Games ded lurked: PB18



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