played first on Turn 41 - March 24th and played last on Turn 51 - April 9th. This is what happened during my time in office:
Power
When the Peace Treaty with Cornflakes expired, Cornflakes did not declare war. Not even when some of our Workers were on the border, not even with Thoth's Scout was still on the border.
Cornflakes is still at war with Thoth, but as you can see neither of them have lost any Power, nor any cities or war weariness. I guess that either Cornflakes or Thoth is occupying a key tile in the other's culture on the other side of the Mountains by Bagel Seasoning?
Cornflakes hasn't really responded to our Power growth yet. I am wary of getting into an arms race where we both try to exceed the other's Power to feel safe, but I think that achieving certain qualitative increases (ex. a Spearman in every border city. That's what Black Rhino is doing for itself, by the way) is worth it.
Met Commodore when his Scout came through the pass at Bagel Seasoning at about the time we discovered Mathematics. I agreed to Open Borders because we had already let Thoth's Scout in, so why not another?
Pindicator and Dreylin are still at war. Still don't have graphs on either of them.
I settled Whiteclaw Cray first over Pea Crab because I worried that Cornflakes would take the Cow for himself if I waited too long. If Cornflakes is so squeezed then surely that Cow should matter to him?
Kind of screwed up the settling of the city. The Settler was ready before the garrison, so it just waited a few turns. Even now the garrison is a bit weak.
The idea with pre-chopping the Forests is to delay committing production and set up the make Walls OR a Granary depending on rather Cornflakes attacks or not.
Aurochs took the Gold after growing to size 3. I planned for 1 Worker to stay there building Cottages for many turns to come.
The Wall has been in whipping range for a while, and I put 1 hammer in an Archer so that could be whipped as well if necessary.
The Rice should be secure. Commodore is more cultured than Cornflakes, so we can't see Milkshake on the Victory Screen anymore, but last I checked it will reach 3rd ring only slightly before Aurochs does. Not enough time for Cornflakes to take the Rice back even temporarily.
Scimitar Onyx hasn't used the Rice at all. And the Heroes of the Sword are there so they can threaten Milkshake and Bagel Seasoning.
For Cornflakes, still no Road from Milkshake to Bagel Seasoning. And still no Copper except at Milkshake, which must be why he has so many units on that Mine. I have been watching his own Copper tile in the dim fog and it still says "Requires: Mine". So it must not be where his new 5th city is.
One Barbarian Archer came from here before I trained another Tracker to fog-bust this area, but it was killed without doing any harm by the Heroes of the Sword (it was before they got the event).
Barbarian city 2NW. Pass where Pindicator's and Dreylin's Scouts came from.
Tapanuli is training that Chariot to go explore, see who is on the other side of the pass. I think that a Tracker would just die to a Barbarian at this point. Tapanuli has a Barracks but no Stables. Not sure about this idea of mine.
.
Now that Whiteclaw Cray is founded, the border with Cornflakes is complete, and we can backfill. I thought to settle Pea Crab next (so there is a Worker preparing for it), then Longfin Mako. The Work Boat can either come from "Long Chop" or Whiteclaw Cray can somehow make one between the 3 Forests and a whip of the first grown population point. The Trackers can become Totem Poles once the culture of the new cities fog-busts the land instead.
Power
When the Peace Treaty with Cornflakes expired, Cornflakes did not declare war. Not even when some of our Workers were on the border, not even with Thoth's Scout was still on the border.
Cornflakes is still at war with Thoth, but as you can see neither of them have lost any Power, nor any cities or war weariness. I guess that either Cornflakes or Thoth is occupying a key tile in the other's culture on the other side of the Mountains by Bagel Seasoning?
Cornflakes hasn't really responded to our Power growth yet. I am wary of getting into an arms race where we both try to exceed the other's Power to feel safe, but I think that achieving certain qualitative increases (ex. a Spearman in every border city. That's what Black Rhino is doing for itself, by the way) is worth it.
Met Commodore when his Scout came through the pass at Bagel Seasoning at about the time we discovered Mathematics. I agreed to Open Borders because we had already let Thoth's Scout in, so why not another?
Pindicator and Dreylin are still at war. Still don't have graphs on either of them.
I settled Whiteclaw Cray first over Pea Crab because I worried that Cornflakes would take the Cow for himself if I waited too long. If Cornflakes is so squeezed then surely that Cow should matter to him?
Kind of screwed up the settling of the city. The Settler was ready before the garrison, so it just waited a few turns. Even now the garrison is a bit weak.
The idea with pre-chopping the Forests is to delay committing production and set up the make Walls OR a Granary depending on rather Cornflakes attacks or not.
Aurochs took the Gold after growing to size 3. I planned for 1 Worker to stay there building Cottages for many turns to come.
The Wall has been in whipping range for a while, and I put 1 hammer in an Archer so that could be whipped as well if necessary.
The Rice should be secure. Commodore is more cultured than Cornflakes, so we can't see Milkshake on the Victory Screen anymore, but last I checked it will reach 3rd ring only slightly before Aurochs does. Not enough time for Cornflakes to take the Rice back even temporarily.
Scimitar Onyx hasn't used the Rice at all. And the Heroes of the Sword are there so they can threaten Milkshake and Bagel Seasoning.
For Cornflakes, still no Road from Milkshake to Bagel Seasoning. And still no Copper except at Milkshake, which must be why he has so many units on that Mine. I have been watching his own Copper tile in the dim fog and it still says "Requires: Mine". So it must not be where his new 5th city is.
One Barbarian Archer came from here before I trained another Tracker to fog-bust this area, but it was killed without doing any harm by the Heroes of the Sword (it was before they got the event).
Barbarian city 2NW. Pass where Pindicator's and Dreylin's Scouts came from.
Tapanuli is training that Chariot to go explore, see who is on the other side of the pass. I think that a Tracker would just die to a Barbarian at this point. Tapanuli has a Barracks but no Stables. Not sure about this idea of mine.
.Now that Whiteclaw Cray is founded, the border with Cornflakes is complete, and we can backfill. I thought to settle Pea Crab next (so there is a Worker preparing for it), then Longfin Mako. The Work Boat can either come from "Long Chop" or Whiteclaw Cray can somehow make one between the 3 Forests and a whip of the first grown population point. The Trackers can become Totem Poles once the culture of the new cities fog-busts the land instead.
Participated in: Pitboss 40 (lurked by Mr. Cairo), Pitboss 45 (lurked by Charriu and chumchu), Pitboss 63 (replaced Mr. Cairo), Pitboss 66, Pitboss 69, Pitboss 74, Pitboss 78 (lurked by GT), Pitboss 79 (lurking Giraflorens), Pitboss 81 (lurking giraflorens),
Participating in: Pitboss 83 (lurking Krill),
Criticism welcome!
Participating in: Pitboss 83 (lurking Krill),
Criticism welcome!

after we met on T2 I turned off research knowing that I had to make a play for territory early. When I saw your copper and horses right there together I thought that I would be able to upgrade 3 warriors to axes and choke you. My plan was to keep you locked in your cities with archers while just pillaging the landscape with chariots and axes, settle for the gold 1st ring, and then go from there. If you had gone any other tech first for a 10-15 turn delay on Iron I think this would have worked gotten me to the middle game.
I had some concern over the map script being too tight at the 70% water map setting but most of my tests on the 60% water setting looked OK from the Worldbuilder perspective. Clearly didn’t work well in game. I think that random maps in principle are OK (and I enjoy them more than the balanced maps to be honest) but a much roomier start is needed. PB82 which started with 2-civs worth of land felt good. This here was not workable.