December 20th, 2019, 08:11
Posts: 8,786
Threads: 40
Joined: Aug 2012
Cool, if he's been in and didn't request the reload I think we just carry on.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
December 20th, 2019, 20:36
Posts: 4,686
Threads: 36
Joined: Feb 2013
I will need a pause this turn, no more than a few hours.
December 21st, 2019, 14:22
Posts: 1,997
Threads: 4
Joined: Aug 2009
When are we going to increase the timer for the holidays?
I can play tomorrow morning without trouble, but after that it will be difficult for me until Christmas Day (evening). I can probably fit in a turn or two during that time, but not at a reliable time.
December 21st, 2019, 15:29
Posts: 8,775
Threads: 95
Joined: Oct 2017
Id figure the 22nd-new years? 2 days before Christmas seems like enough leeway. Anyone object to that time? I can increase the timer to be something ridiculous for that.
"Superdeath seems to have acquired a rep for aggression somehow. ![[Image: noidea.gif]](https://www.realmsbeyond.net/forums/images/smilies/noidea.gif) In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
December 21st, 2019, 15:45
Posts: 23,668
Threads: 134
Joined: Jun 2009
Use a 72 hour timer.
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
December 21st, 2019, 23:35
(This post was last modified: December 21st, 2019, 23:42 by Elkad.)
Posts: 1,027
Threads: 14
Joined: Sep 2009
Could be a week time for all I care.
If people get to their turn, great. If they don't, that's fine too.
Commodore, you beat me in by about 3 seconds.. And yes, you block me.
Either your ports aren't forwarded, or your firewall is blocking them.
(note, even if you had them forwarded before, moving down to :2046 may be out of range)
December 22nd, 2019, 04:56
Posts: 979
Threads: 5
Joined: Aug 2014
(December 21st, 2019, 15:29)superdeath Wrote: Id figure the 22nd-new years? 2 days before Christmas seems like enough leeway. Anyone object to that time? I can increase the timer to be something ridiculous for that.
If you need a pause over Christmas holidays/ new year: Please raise the timer yourself. Sorry, I missed to organized it here earlier.
December 22nd, 2019, 14:20
Posts: 660
Threads: 0
Joined: Jan 2018
Timer is currently set to 72 hours, but that takes effect only after turn roll. So right now there is around 5 hours in clock for this turn.
December 22nd, 2019, 14:30
Posts: 23,668
Threads: 134
Joined: Jun 2009
I will be finishing my turn in about an hour, it's mostly played. Busy weekend etc
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
December 22nd, 2019, 15:36
Posts: 8,775
Threads: 95
Joined: Oct 2017
Ill be watching the timer, if it gets low and 2metra hasnt played ill pause/add some time. He was able to play about 4hrs from now, last time he logged in so it might be close either way.
"Superdeath seems to have acquired a rep for aggression somehow. ![[Image: noidea.gif]](https://www.realmsbeyond.net/forums/images/smilies/noidea.gif) In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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