October 19th, 2019, 03:51
Posts: 77
Threads: 1
Joined: Apr 2019
I'll need a pause or the turn played for the next turn, will be back by Sunday noon eurotime. Instructions in thread.
October 19th, 2019, 08:02
Posts: 7,840
Threads: 37
Joined: Jan 2006
I will keep an eye and play if needed.
October 19th, 2019, 13:47
Posts: 7,840
Threads: 37
Joined: Jan 2006
(October 19th, 2019, 03:51)Adler Wrote: I'll need a pause or the turn played for the next turn, will be back by Sunday noon eurotime. Instructions in thread.
Unless my calcs are off, turn should not roll until after you are back tomorrow. I will look again tomorrow morning (US) and can play if needed.
October 20th, 2019, 07:31
Posts: 77
Threads: 1
Joined: Apr 2019
October 20th, 2019, 11:32
Posts: 17,737
Threads: 82
Joined: Nov 2005
Less than an hour and no 2mn yet.
Suffer Game Sicko
Dodo Tier Player
October 20th, 2019, 11:44
Posts: 7,840
Threads: 37
Joined: Jan 2006
(October 20th, 2019, 11:32)pindicator Wrote: Less than an hour and no 2mn yet.
No pw in his thread, so I can’t help out.
October 20th, 2019, 11:49
Posts: 23,667
Threads: 134
Joined: Jun 2009
I PMed him an hour ago. I don't know what he is.doing, but he did have this problem before due to RL commitments, where he just managed to make the turn.
I'd say add an hour to the clock and see what happens.
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
October 20th, 2019, 11:56
Posts: 660
Threads: 0
Joined: Jan 2018
October 20th, 2019, 12:37
Posts: 23,667
Threads: 134
Joined: Jun 2009
Played in time, T33 is up.
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
October 22nd, 2019, 22:43
Posts: 329
Threads: 2
Joined: Dec 2015
Just to be sure, are random events intended to be turned on in this game?
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