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I think that means there was a mix of rifles and cannon on board (possibly borne out by the lack of obvious big stacks that used to be visible in his territory). It's a shame that we're not likely to get his power graph again before the game ends...
Now just don't reinforce your capital 2mn
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
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Don't worry, some player is bound to have those graphs. I'll try to remember to post them in the lurker thread when I see them so you can revel in your glorious victory immediately in your postgame reading of the lurker thread. Really nasty bit of work there, guys, bravo.
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Thanks Mr X. Would it improve our school bully rep to say that it never would have happened if he hadn't sunk our Galleons ten turns ago or if he'd accepted peace five turns ago? No? What do you mean give him his island cities back? Okay, I guess we'll just have to try and crush the little guy! (Said from second last place on the scoreboard...)
Apologies - I'm going to spend today reveling in last turn because I'm worried the plan for next turn won't come off  .
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
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(June 10th, 2014, 08:09)Old Harry Wrote: Apologies - I'm going to spend today reveling in last turn because I'm worried the plan for next turn won't come off .
Heh, that is allowed
Actually we might well be better off if 2metra does react properly and we need to cancel the attack.. But the plan is simply too much fun so that we simply have to go for it at this phase and in this position
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The mechanics related to unhappy citizens, starvation, and foodhammer units are complicated (read: buggy). I'm guessing it's the unhappiness that's causing the city to put food into the settler instead of feeding its citizens.
I have to run.
June 10th, 2014, 09:10
(This post was last modified: June 10th, 2014, 09:10 by Old Harry.)
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(June 10th, 2014, 08:14)Fintourist Wrote: Actually we might well be better off if 2metra does react properly and we need to cancel the attack.. But the plan is simply too much fun so that we simply have to go for it at this phase and in this position 
Yeah, if we were in with a shout in the game I'd probably want to play a bit more conservative, but right now William, 2Metra, Dtay and us are all playing for fifth place...
(June 10th, 2014, 08:17)novice Wrote: The mechanics related to unhappy citizens, starvation, and foodhammer units are complicated (read: buggy). I'm guessing it's the unhappiness that's causing the city to put food into the settler instead of feeding its citizens.
I was wondering if that was the food that the unhappy people weren't eating, as they're on hunger strike, which doesn't get subtracted from the food box because it's being added as angry hammers. But then why would it be 3 food not 4?
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
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Excellent work.
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Wow, that's really incredible...
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If you are going to play the turn, and you do go for an attack, please stream it for posterity...and the screenshots as well
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
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